Is the 4.2 Battle Shout nerf intentional?

Occasionally, a tanking issue comes up that I feel like I have to speak out about. I did it when Rallying Cry was on the 4.1 PTR, and Rallying Cry ended up getting changed. Now there’s an issue on the 4.2 PTR that I’m speaking out about, because one of the changes to plate tank gearing is also going to affect an important raid buff.

This is the change –

Death knights, paladins, and warriors no longer receive any bonus to their chance to dodge from Agility. Their base chance to dodge is now a fixed 5%.

 

Death knights, paladins, and warriors now receive 27% of their Strength bonuses as parry rating, up from 25%. This conversion still only applies to Strength above and beyond their base Strength.

The problem that Blizzard is trying to solve is that some plate tanks have been using a piece or two of Agility gear, in slots where there isn’t really a good Mastery alternative or where there isn’t a 372 tanking item at all. Blizzard does not want plate tanks to use Agility gear and I’m fine with that. What I think they overlooked though, is the fact that plate tanks get a large chunk of Agility from a legitimate source – Battle Shout – and we’re going to be losing the dodge from it. That’s a substantial nerf. Here’s what I posted (it’s long) –

I want to preface this by saying that I am in complete agreement with the idea that plate tanks should not desire Agility on actual gear. I think it was unfortunate that that’s what some top-end tanks did this tier, even though it had more to do with the lack of 372 tanking itemization than it had to do with Agility being good.

 

There’s a significant side effect of the Agility change for plate tanks, however, and even though it’s possible that the increase in Parry from Strength (to 27%) was intended to offset the damage, this will remain a substantial nerf as-is.

 

In Cataclysm, Battle Shout (Horn of Winter, Strength of Earth Totem) went from being a completely terrible buff that no one cared about, to a very significant buff for both tanks and dps. Currently on Live, it provides a variable buff of about 1.7 to 2.5 percent avoidance, depending on diminishing returns and the class of the tank. It is one of the rare few buffs that actually matter to tanks, and it is nice having a buff from someone else actually be important (the only other external buff that substantially reduces physical damage taken is Inspiration/AF).

 

The 4.2 change, while serving the legitimate purpose of making Agility gear undesirable to plate tanks, also brings with it a significant nerf – plate tanks will be losing the dodge portion of Battle Shout avoidance. The harm that this nerf will cause will vary – Druids will be completely unscathed, Paladins will be hit the worst since Paladins currently get more benefit from Agi than other tanks. In addition, lesser-geared and newly-85 tanks will be hurt moreso than high-end tanks due to Battle Shout being a flat buff.

 

I realize that not everyone might understand just how important Cataclysm Battle Shout is to a tank. So here are some numbers –

 

My warrior (368 equipped, 13/13H and fully heroic raid geared)
– 33.43% total avoidance unbuffed, 35.25% with Battle Shout + Mark, a gain of 1.82% (1.02% dodge, 0.80% parry)

 

My druid (353 equipped, does not raid)
– 40.17% total avoidance unbuffed, 42.42% with Battle Shout + Mark, a gain of 2.25% (2.25% dodge)

 

My paladin (341 equipped, new 85)
– 26.84% total avoidance unbuffed, 29.27% with Battle Shout + Mark, a gain of 2.43% (1.56% dodge, 0.87% parry)

 

The current version of Battle Shout gives a roughly equal amount of avoidance to all three tanks once diminishing returns are accounted for. Unfortunately, the 4.2 change will take away the dodge contributions of Battle Shout from the Warrior and Paladin, making it a 0.80% and 0.87% avoidance buff instead of 1.82% and 2.43% respectively. At the same time, the druid continues to retain a full 2.25% avoidance. The 4.2 patch is already providing a fairly-large, separate buff to Druid tanking, as well as a nerf to Paladin tanking, so I don’t feel like a disparity in avoidance from buffs is warranted on top of that.

 

The change in Parry from Strength does very little to make up for this. It hurts lesser-geared tanks progressively worse, as they don’t have gigantic amounts of Strength to make up for such a large loss. My Paladin stands to gain 53 Parry rating, a paltry 0.20% avoidance. My heroic raid-geared Warrior will gain 81 Parry rating, about 0.32% avoidance. Both of them lose a considerable sum of avoidance, while the Druid loses nothing. While I understand and respect that different tanks are different (and should have differing amounts of total avoidance), I don’t feel like Battle Shout of all things is the place to differentiate them. There currently isn’t a disparity, so I don’t feel like there suddenly should be one.

 

There are several ways to solve this disparity, while still keeping the desired outcome of Agility gear being undesirable to plate tanks. One method is to make it so that Agility from sources that are not gear (Battle Shout, Mark, flasks, Tol’vir pots) will still contribute to dodge for plate tanks. This seems like it might be complicated and difficult to hotfix in time for 4.2, though that doesn’t rule it out as a future solution. Another method is to give Battle Shout/Horn of Winter/Strength of Earth Totem a flat, undiminished 1% parry chance, to make up for the avoidance that plate tanks are going to be lacking. There is a precedent for this (Rune of Swordshattering), and the only side effect of this change is a meaningless, very minor avoidance buff for rogues, hunters, and enhancement shaman. Such a change would mean Battle Shout gives my Warrior, Druid, and Paladin tanks 1.80%, 2.25%, and 1.87% avoidance respectively (instead of 1.82%, 2.25%, 2.43%), which combined with the Parry conversion change would mean the Paladin only loses a tiny sliver of avoidance, instead of a very harsh drop. It doesn’t quite eliminate the disparity between Druids and non-Druids at the new-85 level, but it does reduce it to the point where it won’t be a big, confusing hole. This change seems like it might be easier to hotfix in before 4.2, to do something about the problem before it occurs.

 

It’s my hope that something is done about this before 4.2 actually drops. Battle Shout is an excellent buff for tanks, and I don’t feel like plate tanks should be punished this severely just because a few top-end tanks decided to go for Agility gear. Thank you.

Even though I agree that plate tanks shouldn’t be encouraged to use Agility gear, it’s my opinion that the nerf is being done too broadly, and that Blizzard didn’t even consider the effect this would have on Battle Shout and total avoidance in general. Rallying Cry ended up getting changed after I posted a big thread about it, maybe this will too.

Advertisements

Leave a comment

Filed under Tanking, Theory

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s